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Futuretro Studios: Eks-Game Designer Lionhead Studios dan Ilustrator Indonesia, Wujudkan Hungry Oni di Jepang!

Hungry Oni

artikel saya sebelumnya

Hungry Oni

Fable 2, Fable 3

Fable: The Journey 

Duniaku (D): Tell me, how can you meet each other and establish Futuretro Studios?

Ferdi (F):

e sometimes hang out together and not long after that we started to talk about our own interests and found out that we both love games. Andrzej shared his experience worked in Lionhead Games and I showed him my illustration as well and at that moment, knowing that he's adept in game development skills while I'm adept in the art and design industry, we both think that our abilities matched each other. And then on June 2012, when summer holiday started, we finally decided to sacrifice our holiday to just stay in our apartment and make a game, which later becomes Hungry Oni. :)

D: So, Hungry Oni is Your first Game?

F:

Hungry Oni

D: Since when are you interested in game development?

F:

Andrzej (A):

Doom

Quake 3

Fable

F:

Hungry Oni

D: About Hungry Oni's inspiration. Where does it come from?

A:

F:

http://ferditrihadi.com/

A:

Hungry Oni

Japan : We met in Japan, so we think it fits for us to choose a character from Japan, and we decided on Oni

D: What's your favourite game?

A:

Super Mario Bros

Final Fantasy VII

Zelda

F:

Shin Megami Tensei : Persona 3

FES

Persona 3

The Megami Tensei

D: Why choose Futuretro as your studio's name?

F:

D: Before establish Futuretro with Ferdi, Andrzej is one of Lionhead Staff. What is your main role in Lionhead? Tell me a little bit about your experience in there!

A:

Fable 1

Black & White 2

The Movies

Fable 2

3

Milo & Kate

Fable: The Journey

D: Work in a big game studio like Lionhead absolutely give you a great experience. What experience do you bring from Lionhead and try to implement in Futuretro?

A:

D: After Hungry Oni, what's your future project? Is it still for mobile?

A:

Hungry Oni

Hungry Oni

F:

D: In Indonesia, Game Developer is one of the profession that happening today. Do you have any advice, tips or trick for the reader who want to make a game or establish an independent game studio?

A:

F:

D: Thanks for the time. Good luck for Futuretro!

A&F:

website resmi

Fanpage Facebook

Editorial Team