Currently, ISPs focus primarily on moving large volumes of data in seconds or minutes, which is good for buffered applications like YouTube or Netflix but not so good for real-time games, which need to move very small amounts of data in milliseconds. On top of that, your internet connection might bounce all over the country instead of running directly to where it needs to go, which can impact your network quality and ping whether the game server is across the country or right down the street.This is why we're in the process of creating our own direct network for League traffic and working with ISPs across the US and Canada to connect players to this network.
Perangi Lag, League of Legends Bakal Bikin Jaringan Internet Khusus Game!

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Yap, membaca kalimat terakhir dari pernyataan tersebut mungkin sedikit membuatmu kecewa, karena League of Legends baru berencana untuk membangun proyek ini di Amerika Serikat dan Kanada. Gamer di sana kabarnya bisa menikmati jaringan khusus anti lag ini mulai bulan Maret 2015 mendatang.
Jadi iri nih. Kapan ya jaringan serupa bakal ada di Indonesia?
[Sumber: [outbound_link text="Riot Games" link="http://boards.na.leagueoflegends.com/en/c/help-support/AMupzBHw-na-server-roadmap-update-optimizing-the-internet-for-league-and-you"]]

















