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Video Kocak GGJ 2016 Indonesia Ini Pasti Bikin Kamu Pengen Ikutan!

Seminggu lagi, GGJ 2016 Indonesia akan segera digelar. Video yang dibuat panitia dari berbagai site di Indonesia ini pasti bikin kamu pengen ikutan!

game jam

Comic book colours: Your game uses only 4 colours, with an emphasis on contrast 
- Accessibility, Art, Design, PervasiveLEGO Got It Right: There are no spoken or written words in this game. This is even true in the instructions 
- Pervasive, AccessibilityThe Bard's Tale: 2016 is 400 years since the death of Shakespeare. Build a game around one of his works - ContentA local game for local people: Make a game that features your country, city, or people that jam around you 
- Content, ThemeWhere in the world is…: Gameplay or art changes depending on the player's geographical location (GPS, IP location, etc). The game experience is therefore significantly different for players all around the globe - Art, Content, Design, PervasiveCrowd sourced: Anyone who is watching it can play along!
- DesignNo retreat, no surrender: The protagonist is unable to go anywhere but forward, in every situation 
- Art, Content, Design, ThemeCapture and Play - Bluetooth: Make a game with Bluetooth capabilities in which any bluetooth device near the PC that have the game would interact with something inside the game. (More items, more enemies, another challenger player, or instant co-op, etc)
 - CodeTake Control:Instead of the usual keyboard and console controllers, your game must use a custom controller
- Design, AccessibilityMarco Polo: Create a game that contains no graphical output -- all information is conveyed to the player through audio 
- Accessibility, AudioGandhi’s Game: This game must have zero violence in its game play. Conflicts must have resolutions based on logic 
- Design, ThemeOne hand tied behind my back: Create a game that can be played with only one hand. On mobile just one hand holding and playing at the same time i.e. just play with your thumb. Desktop, mouse only or keyboard only 
- Accessibility, Design, SeriousMultijammer: Work cooperatively with other GGJ sites within your own timezone 
 - MetaStory Mode: No cutscenes, textboxes or interruption of gameplay. Use player actions for all your storytelling - Content, Design, AccessibilityInfinite: Your world is procedurally generated 
- Code, ContentLoudmouth: All audio assets are created by sounds from your mouth
 - AudioWhat was that?: Any sound featured must not be sourced from the object in the game making that sound 
- AudioWork and Play: The game requires the player to code/learn to code to progress - Code, SeriousWon’t somebody think of the children?: Your team must use the works from a child or children - MetaCompanion screen: The game uses a mobile device as an additional screen to show a different mode or portion of the game - Code, DesignCommon Ground: Make a co-op game playable by players who have very different levels of ability to each other - AccessibilityTwitch Plays (sponsored by Twitch): Create a live streamed game intended to be played concurrently by the masses on Twitch.Do You Even Care? (sponsored by iThrive Games): Drawing from guidance materials from iThrive's subject matter experts, make a game that teaches empathy to teens.
  • Denpasar
  • Surabaya
  • Malang
  • Yogyakarta
  • Semarang
  • Depok
  • Jakarta
  • Bandung
  • Makassar
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